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Atari 2600 Bank Heist
Video Games on Atari 2600 Bank Heist
Metric: Score (higher is better)
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Results
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#
Model
↕
Score
▼
Extra Data
Paper
Date
↕
Code
1
MuZero (Res2 Adam)
27219.8
No
Online and Offline Reinforcement Learning by Pla...
2021-04-13
Code
2
R2D2
24235.9
No
-
-
Code
3
Agent57
23071.5
No
Agent57: Outperforming the Atari Human Benchmark
2020-03-30
Code
4
Ape-X
1716.4
No
Distributed Prioritized Experience Replay
2018-03-02
Code
5
Duel noop
1611.9
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
6
Prior+Duel noop
1503.1
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
7
IQN
1416
No
Implicit Quantile Networks for Distributional Re...
2018-06-14
Code
8
GDI-I3
1401
No
Generalized Data Distribution Iteration
2022-06-07
-
9
GDI-H3
1380
No
Generalized Data Distribution Iteration
2022-06-07
-
10
ASL DDQN
1340.9
No
Train a Real-world Local Path Planner in One Hou...
2023-05-07
Code
11
NoisyNet-Dueling
1318
No
Noisy Networks for Exploration
2017-06-30
Code
12
DNA
1286
No
DNA: Proximal Policy Optimization with a Dual Ne...
2022-06-20
Code
13
MuZero
1278.98
No
Mastering Atari, Go, Chess and Shogi by Planning...
2019-11-19
Code
14
Reactor 500M
1259.7
No
The Reactor: A fast and sample-efficient Actor-C...
2017-04-15
-
15
QR-DQN-1
1249
No
Distributional Reinforcement Learning with Quant...
2017-10-27
Code
16
IMPALA (deep)
1223.15
No
IMPALA: Scalable Distributed Deep-RL with Import...
2018-02-05
Code
17
POP3D
1212.23
No
Policy Optimization With Penalized Point Probabi...
2018-07-02
Code
18
Bootstrapped DQN
1208
No
Deep Exploration via Bootstrapped DQN
2016-02-15
Code
19
A2C + SIL
1137.8
No
Self-Imitation Learning
2018-06-14
Code
20
Duel hs
1129.3
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
21
DreamerV2
1126
No
Mastering Atari with Discrete World Models
2020-10-05
Code
22
DDQN+Pop-Art noop
1103.3
No
Learning values across many orders of magnitude
2016-02-24
-
23
Prior noop
1054.6
No
Prioritized Experience Replay
2015-11-18
Code
24
DDQN (tuned) noop
1030.6
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
25
Prior+Duel hs
1004.6
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
26
C51 noop
976
No
A Distributional Perspective on Reinforcement Le...
2017-07-21
Code
27
A3C FF hs
970.1
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
28
A3C FF (1 day) hs
946
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
29
A3C LSTM hs
932.8
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
30
DDQN (tuned) hs
886
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
31
Prior hs
876.6
No
Prioritized Experience Replay
2015-11-18
Code
32
Persistent AL
874.99
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
33
Advantage Learning
633.63
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
34
UCT
497.8
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
35
DQN noop
455
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
36
Nature DQN
429.7
No
-
-
Code
37
Gorila
399.4
No
Massively Parallel Methods for Deep Reinforcemen...
2015-07-15
Code
38
DQN hs
312.7
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
39
Rainbow+SEER
276.6
No
Improving Computational Efficiency in Visual Rei...
2021-03-04
Code
40
ES FF (1 hour) noop
225
No
Evolution Strategies as a Scalable Alternative t...
2017-03-10
Code
41
CURL
193.7
No
CURL: Contrastive Unsupervised Representations f...
2020-04-08
Code
42
Best Learner
190.8
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
43
CGP
148
No
Evolving simple programs for playing Atari games
2018-06-14
Code
44
Discrete Latent Space World Model (VQ-VAE)
121.6
No
Smaller World Models for Reinforcement Learning
2020-10-12
-
45
SARSA
67.4
No
-
-
-