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SotA/Playing Games/Atari Games/Atari 2600 River Raid

Atari Games on Atari 2600 River Raid

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#Model↕Score▼Extra DataPaperDate↕Code
1MuZero323417.18NoMastering Atari, Go, Chess and Shogi by Planning...2019-11-19Code
2MuZero (Res2 Adam)171673.78NoOnline and Offline Reinforcement Learning by Pla...2021-04-13Code
3Ape-X63864.4NoDistributed Prioritized Experience Replay2018-03-02Code
4Agent5763318.67NoAgent57: Outperforming the Atari Human Benchmark2020-03-30Code
5R2D245632.1No--Code
6IMPALA (deep)29608.05NoIMPALA: Scalable Distributed Deep-RL with Import...2018-02-05Code
7GDI-H328349NoGeneralized Data Distribution Iteration2022-06-07-
8GDI-I328075NoGeneralized Data Distribution Iteration2022-06-07-
9ASL DDQN24445NoTrain a Real-world Local Path Planner in One Hou...2023-05-07Code
10FQF23560.7NoFully Parameterized Quantile Function for Distri...2019-11-05Code
11Duel noop21162.6NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
12Prior+Duel noop20607.6NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
13IQN17765NoImplicit Quantile Networks for Distributional Re...2018-06-14Code
14QR-DQN-117571NoDistributional Reinforcement Learning with Quant...2017-10-27Code
15C51 noop17322NoA Distributional Perspective on Reinforcement Le...2017-07-21Code
16DNA16789NoDNA: Proximal Policy Optimization with a Dual Ne...2022-06-20Code
17Duel hs16569.4NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
18Prior+Duel hs16496.8NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
19DreamerV216351NoMastering Atari with Discrete World Models2020-10-05Code
20DDQN (tuned) noop14884.5NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
21Prior noop14522.3NoPrioritized Experience Replay2015-11-18Code
22A2C + SIL14306.1NoSelf-Imitation Learning2018-06-14Code
23Bootstrapped DQN12845NoDeep Exploration via Bootstrapped DQN2016-02-15Code
24DDQN+Pop-Art noop12530.8NoLearning values across many orders of magnitude2016-02-24-
25A3C FF hs12201.8NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
26Prior hs11807.2NoPrioritized Experience Replay2015-11-18Code
27DDQN (tuned) hs10838.4NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
28Advantage Learning10585.12NoIncreasing the Action Gap: New Operators for Rei...2015-12-15Code
29A3C FF (1 day) hs10001.2NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
30Nature DQN8316No--Code
31POP3D8052.23NoPolicy Optimization With Penalized Point Probabi...2018-07-02Code
32DQN noop7377.6NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
33A3C LSTM hs6591.9NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
34Gorila5310.3NoMassively Parallel Methods for Deep Reinforcemen...2015-07-15Code
35ES FF (1 hour) noop5009NoEvolution Strategies as a Scalable Alternative t...2017-03-10Code
36DQN hs4748.5NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
37UCT4449NoThe Arcade Learning Environment: An Evaluation P...2012-07-19Code
38MFEC3868NoModel-Free Episodic Control with State Aggregation2020-08-21-
39CGP2914NoEvolving simple programs for playing Atari games2018-06-14Code
40SARSA2650No---
41Best Learner1904.3NoThe Arcade Learning Environment: An Evaluation P...2012-07-19Code