Denys Rozumnyi, Jan Kotera, Filip Sroubek, Jiri Matas
We propose a novel method that tracks fast moving objects, mainly non-uniform spherical, in full 6 degrees of freedom, estimating simultaneously their 3D motion trajectory, 3D pose and object appearance changes with a time step that is a fraction of the video frame exposure time. The sub-frame object localization and appearance estimation allows realistic temporal super-resolution and precise shape estimation. The method, called TbD-3D (Tracking by Deblatting in 3D) relies on a novel reconstruction algorithm which solves a piece-wise deblurring and matting problem. The 3D rotation is estimated by minimizing the reprojection error. As a second contribution, we present a new challenging dataset with fast moving objects that change their appearance and distance to the camera. High speed camera recordings with zero lag between frame exposures were used to generate videos with different frame rates annotated with ground-truth trajectory and pose.
| Task | Dataset | Metric | Value | Model |
|---|---|---|---|---|
| Super-Resolution | Falling Objects | PSNR | 23.42 | TbD-3D |
| Super-Resolution | Falling Objects | SSIM | 0.671 | TbD-3D |
| Super-Resolution | Falling Objects | TIoU | 0.539 | TbD-3D |
| Super-Resolution | TbD-3D | PSNR | 23.13 | TbD-3D |
| Super-Resolution | TbD-3D | SSIM | 0.651 | TbD-3D |
| Super-Resolution | TbD-3D | TIoU | 0.598 | TbD-3D |
| Super-Resolution | TbD | PSNR | 25.21 | TbD-3D |
| Super-Resolution | TbD | SSIM | 0.674 | TbD-3D |
| Super-Resolution | TbD | TIoU | 0.542 | TbD-3D |
| 3D Human Pose Estimation | Falling Objects | PSNR | 23.42 | TbD-3D |
| 3D Human Pose Estimation | Falling Objects | SSIM | 0.671 | TbD-3D |
| 3D Human Pose Estimation | Falling Objects | TIoU | 0.539 | TbD-3D |
| 3D Human Pose Estimation | TbD-3D | PSNR | 23.13 | TbD-3D |
| 3D Human Pose Estimation | TbD-3D | SSIM | 0.651 | TbD-3D |
| 3D Human Pose Estimation | TbD-3D | TIoU | 0.598 | TbD-3D |
| 3D Human Pose Estimation | TbD | PSNR | 25.21 | TbD-3D |
| 3D Human Pose Estimation | TbD | SSIM | 0.674 | TbD-3D |
| 3D Human Pose Estimation | TbD | TIoU | 0.542 | TbD-3D |
| Video | Falling Objects | PSNR | 23.42 | TbD-3D |
| Video | Falling Objects | SSIM | 0.671 | TbD-3D |
| Video | Falling Objects | TIoU | 0.539 | TbD-3D |
| Video | TbD-3D | PSNR | 23.13 | TbD-3D |
| Video | TbD-3D | SSIM | 0.651 | TbD-3D |
| Video | TbD-3D | TIoU | 0.598 | TbD-3D |
| Video | TbD | PSNR | 25.21 | TbD-3D |
| Video | TbD | SSIM | 0.674 | TbD-3D |
| Video | TbD | TIoU | 0.542 | TbD-3D |
| Pose Estimation | Falling Objects | PSNR | 23.42 | TbD-3D |
| Pose Estimation | Falling Objects | SSIM | 0.671 | TbD-3D |
| Pose Estimation | Falling Objects | TIoU | 0.539 | TbD-3D |
| Pose Estimation | TbD-3D | PSNR | 23.13 | TbD-3D |
| Pose Estimation | TbD-3D | SSIM | 0.651 | TbD-3D |
| Pose Estimation | TbD-3D | TIoU | 0.598 | TbD-3D |
| Pose Estimation | TbD | PSNR | 25.21 | TbD-3D |
| Pose Estimation | TbD | SSIM | 0.674 | TbD-3D |
| Pose Estimation | TbD | TIoU | 0.542 | TbD-3D |
| 3D | Falling Objects | PSNR | 23.42 | TbD-3D |
| 3D | Falling Objects | SSIM | 0.671 | TbD-3D |
| 3D | Falling Objects | TIoU | 0.539 | TbD-3D |
| 3D | TbD-3D | PSNR | 23.13 | TbD-3D |
| 3D | TbD-3D | SSIM | 0.651 | TbD-3D |
| 3D | TbD-3D | TIoU | 0.598 | TbD-3D |
| 3D | TbD | PSNR | 25.21 | TbD-3D |
| 3D | TbD | SSIM | 0.674 | TbD-3D |
| 3D | TbD | TIoU | 0.542 | TbD-3D |
| 3D Face Animation | Falling Objects | PSNR | 23.42 | TbD-3D |
| 3D Face Animation | Falling Objects | SSIM | 0.671 | TbD-3D |
| 3D Face Animation | Falling Objects | TIoU | 0.539 | TbD-3D |
| 3D Face Animation | TbD-3D | PSNR | 23.13 | TbD-3D |
| 3D Face Animation | TbD-3D | SSIM | 0.651 | TbD-3D |
| 3D Face Animation | TbD-3D | TIoU | 0.598 | TbD-3D |
| 3D Face Animation | TbD | PSNR | 25.21 | TbD-3D |
| 3D Face Animation | TbD | SSIM | 0.674 | TbD-3D |
| 3D Face Animation | TbD | TIoU | 0.542 | TbD-3D |
| 2D Human Pose Estimation | Falling Objects | PSNR | 23.42 | TbD-3D |
| 2D Human Pose Estimation | Falling Objects | SSIM | 0.671 | TbD-3D |
| 2D Human Pose Estimation | Falling Objects | TIoU | 0.539 | TbD-3D |
| 2D Human Pose Estimation | TbD-3D | PSNR | 23.13 | TbD-3D |
| 2D Human Pose Estimation | TbD-3D | SSIM | 0.651 | TbD-3D |
| 2D Human Pose Estimation | TbD-3D | TIoU | 0.598 | TbD-3D |
| 2D Human Pose Estimation | TbD | PSNR | 25.21 | TbD-3D |
| 2D Human Pose Estimation | TbD | SSIM | 0.674 | TbD-3D |
| 2D Human Pose Estimation | TbD | TIoU | 0.542 | TbD-3D |
| 3D Absolute Human Pose Estimation | Falling Objects | PSNR | 23.42 | TbD-3D |
| 3D Absolute Human Pose Estimation | Falling Objects | SSIM | 0.671 | TbD-3D |
| 3D Absolute Human Pose Estimation | Falling Objects | TIoU | 0.539 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD-3D | PSNR | 23.13 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD-3D | SSIM | 0.651 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD-3D | TIoU | 0.598 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD | PSNR | 25.21 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD | SSIM | 0.674 | TbD-3D |
| 3D Absolute Human Pose Estimation | TbD | TIoU | 0.542 | TbD-3D |
| Video Super-Resolution | Falling Objects | PSNR | 23.42 | TbD-3D |
| Video Super-Resolution | Falling Objects | SSIM | 0.671 | TbD-3D |
| Video Super-Resolution | Falling Objects | TIoU | 0.539 | TbD-3D |
| Video Super-Resolution | TbD-3D | PSNR | 23.13 | TbD-3D |
| Video Super-Resolution | TbD-3D | SSIM | 0.651 | TbD-3D |
| Video Super-Resolution | TbD-3D | TIoU | 0.598 | TbD-3D |
| Video Super-Resolution | TbD | PSNR | 25.21 | TbD-3D |
| Video Super-Resolution | TbD | SSIM | 0.674 | TbD-3D |
| Video Super-Resolution | TbD | TIoU | 0.542 | TbD-3D |
| 3D Object Super-Resolution | Falling Objects | PSNR | 23.42 | TbD-3D |
| 3D Object Super-Resolution | Falling Objects | SSIM | 0.671 | TbD-3D |
| 3D Object Super-Resolution | Falling Objects | TIoU | 0.539 | TbD-3D |
| 3D Object Super-Resolution | TbD-3D | PSNR | 23.13 | TbD-3D |
| 3D Object Super-Resolution | TbD-3D | SSIM | 0.651 | TbD-3D |
| 3D Object Super-Resolution | TbD-3D | TIoU | 0.598 | TbD-3D |
| 3D Object Super-Resolution | TbD | PSNR | 25.21 | TbD-3D |
| 3D Object Super-Resolution | TbD | SSIM | 0.674 | TbD-3D |
| 3D Object Super-Resolution | TbD | TIoU | 0.542 | TbD-3D |
| 1 Image, 2*2 Stitchi | Falling Objects | PSNR | 23.42 | TbD-3D |
| 1 Image, 2*2 Stitchi | Falling Objects | SSIM | 0.671 | TbD-3D |
| 1 Image, 2*2 Stitchi | Falling Objects | TIoU | 0.539 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD-3D | PSNR | 23.13 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD-3D | SSIM | 0.651 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD-3D | TIoU | 0.598 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD | PSNR | 25.21 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD | SSIM | 0.674 | TbD-3D |
| 1 Image, 2*2 Stitchi | TbD | TIoU | 0.542 | TbD-3D |