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SotA/Playing Games/Video Games/Atari 2600 Fishing Derby

Video Games on Atari 2600 Fishing Derby

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#Model↕Score▼Extra DataPaperDate↕Code
1MuZero91.16NoMastering Atari, Go, Chess and Shogi by Planning...2019-11-19Code
2Agent5786.97NoAgent57: Outperforming the Atari Human Benchmark2020-03-30Code
3R2D285.8No--Code
4MuZero (Res2 Adam)73.94NoOnline and Offline Reinforcement Learning by Pla...2021-04-13Code
5DreamerV265NoMastering Atari with Discrete World Models2020-10-05Code
6GDI-H365NoGeneralized Data Distribution Iteration2022-06-07-
7GDI-I359NoGeneralized Data Distribution Iteration2022-06-07-
8GDI-I359NoGeneralized Data Distribution Iteration2022-06-07-
9DNA57.4NoDNA: Proximal Policy Optimization with a Dual Ne...2022-06-20Code
10NoisyNet-Dueling57NoNoisy Networks for Exploration2017-06-30Code
11A2C + SIL55.8NoSelf-Imitation Learning2018-06-14Code
12FQF52.7NoFully Parameterized Quantile Function for Distri...2019-11-05Code
13Duel noop46.4NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
14DDQN+Pop-Art noop45.1NoLearning values across many orders of magnitude2016-02-24-
15IMPALA (deep)44.85NoIMPALA: Scalable Distributed Deep-RL with Import...2018-02-05Code
16Ape-X44.4NoDistributed Prioritized Experience Replay2018-03-02Code
17Prior+Duel noop41.3NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
18Prior noop39.5NoPrioritized Experience Replay2015-11-18Code
19QR-DQN-139NoDistributional Reinforcement Learning with Quant...2017-10-27Code
20UCT37.8NoThe Arcade Learning Environment: An Evaluation P...2012-07-19Code
21ASL DDQN35.1NoTrain a Real-world Local Path Planner in One Hou...2023-05-07Code
22IQN33.8NoImplicit Quantile Networks for Distributional Re...2018-06-14Code
23POP3D28.99NoPolicy Optimization With Penalized Point Probabi...2018-07-02Code
24Persistent AL28.13NoIncreasing the Action Gap: New Operators for Rei...2015-12-15Code
25Bootstrapped DQN26NoDeep Exploration via Bootstrapped DQN2016-02-15Code
26A3C LSTM hs22.6NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
27Advantage Learning21.32NoIncreasing the Action Gap: New Operators for Rei...2015-12-15Code
28A3C FF hs18.8NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
29Prior+Duel hs17NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
30DDQN (tuned) noop15.5NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
31A3C FF (1 day) hs13.6NoAsynchronous Methods for Deep Reinforcement Lear...2016-02-04Code
32Prior hs9.8NoPrioritized Experience Replay2015-11-18Code
33C51 noop8.9NoA Distributional Perspective on Reinforcement Le...2017-07-21Code
34Gorila4.6NoMassively Parallel Methods for Deep Reinforcemen...2015-07-15Code
35DDQN (tuned) hs3.2NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
36Nature DQN-0.8No--Code
37DQN hs-1.6NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
38Duel hs-4.1NoDueling Network Architectures for Deep Reinforce...2015-11-20Code
39DQN noop-4.9NoDeep Reinforcement Learning with Double Q-learning2015-09-22Code
40IDVQ + DRSC + XNES-10NoPlaying Atari with Six Neurons2018-06-04Code
41ES FF (1 hour) noop-49NoEvolution Strategies as a Scalable Alternative t...2017-03-10Code
42CGP-51NoEvolving simple programs for playing Atari games2018-06-14Code
43SARSA-85.1No---
44Best Learner-89.5NoThe Arcade Learning Environment: An Evaluation P...2012-07-19Code