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Atari 2600 Asteroids
Video Games on Atari 2600 Asteroids
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#
Model
↕
Score
▼
Extra Data
Paper
Date
↕
Code
1
GDI-H3
760005
No
Generalized Data Distribution Iteration
2022-06-07
-
2
GDI-I3
751970
No
Generalized Data Distribution Iteration
2022-06-07
-
3
MuZero
678558.64
No
Mastering Atari, Go, Chess and Shogi by Planning...
2019-11-19
Code
4
MuZero (Res2 Adam)
476412
No
Online and Offline Reinforcement Learning by Pla...
2021-04-13
Code
5
R2D2
357867.7
No
-
-
Code
6
DNA
165973
No
DNA: Proximal Policy Optimization with a Dual Ne...
2022-06-20
Code
7
Ape-X
155495.1
No
Distributed Prioritized Experience Replay
2018-03-02
Code
8
Agent57
150854.61
No
Agent57: Outperforming the Atari Human Benchmark
2020-03-30
Code
9
IMPALA (deep)
108590.05
No
IMPALA: Scalable Distributed Deep-RL with Import...
2018-02-05
Code
10
NoisyNet-Dueling
86700
No
Noisy Networks for Exploration
2017-06-30
Code
11
DreamerV2
41526
No
Mastering Atari with Discrete World Models
2020-10-05
Code
12
CGP
9412
No
Evolving simple programs for playing Atari games
2018-06-14
Code
13
A3C LSTM hs
5093.1
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
14
UCT
4660.6
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
15
FQF
4553
No
Fully Parameterized Quantile Function for Distri...
2019-11-05
Code
16
A3C FF hs
4474.5
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
17
QR-DQN-1
4226
No
Distributional Reinforcement Learning with Quant...
2017-10-27
Code
18
Reactor 500M
3726.1
No
The Reactor: A fast and sample-efficient Actor-C...
2017-04-15
-
19
A3C FF (1 day) hs
3009.4
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
20
IQN
2898
No
Implicit Quantile Networks for Distributional Re...
2018-06-14
Code
21
DDQN+Pop-Art noop
2869.3
No
Learning values across many orders of magnitude
2016-02-24
-
22
Duel noop
2837.7
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
23
Prior noop
2654.3
No
Prioritized Experience Replay
2015-11-18
Code
24
POP3D
2488.1
No
Policy Optimization With Penalized Point Probabi...
2018-07-02
Code
25
A2C + SIL
2259.4
No
Self-Imitation Learning
2018-06-14
Code
26
Duel hs
2035.4
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
27
ASL DDQN
1984.5
No
Train a Real-world Local Path Planner in One Hou...
2023-05-07
Code
28
Advantage Learning
1924.42
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
29
Prior hs
1745.1
No
Prioritized Experience Replay
2015-11-18
Code
30
Persistent AL
1673.52
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
31
Nature DQN
1629
No
-
-
Code
32
ES FF (1 hour) noop
1562
No
Evolution Strategies as a Scalable Alternative t...
2017-03-10
Code
33
C51 noop
1516
No
A Distributional Perspective on Reinforcement Le...
2017-07-21
Code
34
DQN hs
1458.7
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
35
DQN noop
1364.5
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
36
DDQN (tuned) hs
1193.2
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
37
Prior+Duel noop
1192.7
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
38
Bootstrapped DQN
1032
No
Deep Exploration via Bootstrapped DQN
2016-02-15
Code
39
Prior+Duel hs
1021.9
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
40
Gorila
933.6
No
Massively Parallel Methods for Deep Reinforcemen...
2015-07-15
Code
41
Best Learner
907.3
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
42
DDQN (tuned) noop
734.7
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
43
SARSA
89
No
-
-
-
#1
GDI-H3
SOTA
760005
Score
· 2022-06-07
Generalized Data Distribution Iteration
#2
GDI-I3
751970
Score
· 2022-06-07
Generalized Data Distribution Iteration
#3
MuZero
SOTA
678558.64
Score
· 2019-11-19
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Code
#4
MuZero (Res2 Adam)
476412
Score
· 2021-04-13
Online and Offline Reinforcement Learning by Planning with a Learned Model
Code
#5
R2D2
357867.7
Score
No paper
Code
#6
DNA
165973
Score
· 2022-06-20
DNA: Proximal Policy Optimization with a Dual Network Architecture
Code
#7
Ape-X
SOTA
155495.1
Score
· 2018-03-02
Distributed Prioritized Experience Replay
Code
#8
Agent57
150854.61
Score
· 2020-03-30
Agent57: Outperforming the Atari Human Benchmark
Code
#9
IMPALA (deep)
SOTA
108590.05
Score
· 2018-02-05
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Code
#10
NoisyNet-Dueling
SOTA
86700
Score
· 2017-06-30
Noisy Networks for Exploration
Code
#11
DreamerV2
41526
Score
· 2020-10-05
Mastering Atari with Discrete World Models
Code
#12
CGP
9412
Score
· 2018-06-14
Evolving simple programs for playing Atari games
Code
#13
A3C LSTM hs
SOTA
5093.1
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#14
UCT
SOTA
4660.6
Score
· 2012-07-19
The Arcade Learning Environment: An Evaluation Platform for General Agents
Code
#15
FQF
4553
Score
· 2019-11-05
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
Code
#16
A3C FF hs
4474.5
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#17
QR-DQN-1
4226
Score
· 2017-10-27
Distributional Reinforcement Learning with Quantile Regression
Code
#18
Reactor 500M
3726.1
Score
· 2017-04-15
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
#19
A3C FF (1 day) hs
3009.4
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#20
IQN
2898
Score
· 2018-06-14
Implicit Quantile Networks for Distributional Reinforcement Learning
Code
#21
DDQN+Pop-Art noop
2869.3
Score
· 2016-02-24
Learning values across many orders of magnitude
#22
Duel noop
2837.7
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#23
Prior noop
2654.3
Score
· 2015-11-18
Prioritized Experience Replay
Code
#24
POP3D
2488.1
Score
· 2018-07-02
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
Code
#25
A2C + SIL
2259.4
Score
· 2018-06-14
Self-Imitation Learning
Code
#26
Duel hs
2035.4
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#27
ASL DDQN
1984.5
Score
· 2023-05-07
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
Code
#28
Advantage Learning
1924.42
Score
· 2015-12-15
Increasing the Action Gap: New Operators for Reinforcement Learning
Code
#29
Prior hs
1745.1
Score
· 2015-11-18
Prioritized Experience Replay
Code
#30
Persistent AL
1673.52
Score
· 2015-12-15
Increasing the Action Gap: New Operators for Reinforcement Learning
Code
#31
Nature DQN
1629
Score
No paper
Code
#32
ES FF (1 hour) noop
1562
Score
· 2017-03-10
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
Code
#33
C51 noop
1516
Score
· 2017-07-21
A Distributional Perspective on Reinforcement Learning
Code
#34
DQN hs
1458.7
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#35
DQN noop
1364.5
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#36
DDQN (tuned) hs
1193.2
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#37
Prior+Duel noop
1192.7
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#38
Bootstrapped DQN
1032
Score
· 2016-02-15
Deep Exploration via Bootstrapped DQN
Code
#39
Prior+Duel hs
1021.9
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#40
Gorila
933.6
Score
· 2015-07-15
Massively Parallel Methods for Deep Reinforcement Learning
Code
#41
Best Learner
907.3
Score
· 2012-07-19
The Arcade Learning Environment: An Evaluation Platform for General Agents
Code
#42
DDQN (tuned) noop
734.7
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#43
SARSA
89
Score
No paper