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Atari 2600 James Bond
Video Games on Atari 2600 James Bond
Metric: Score (higher is better)
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Model name (A→Z)
#
Model
↕
Score
▼
Extra Data
Paper
Date
↕
Code
1
GDI-H3
620780
No
Generalized Data Distribution Iteration
2022-06-07
-
2
GDI-I3
594500
No
Generalized Data Distribution Iteration
2022-06-07
-
3
GDI-I3
594500
No
Generalized Data Distribution Iteration
2022-06-07
-
4
Agent57
135784.96
No
Agent57: Outperforming the Atari Human Benchmark
2020-03-30
Code
5
FQF
87291.7
No
Fully Parameterized Quantile Function for Distri...
2019-11-05
Code
6
MuZero
41063.25
No
Mastering Atari, Go, Chess and Shogi by Planning...
2019-11-19
Code
7
DreamerV2
40445
No
Mastering Atari with Discrete World Models
2020-10-05
Code
8
IQN
35108
No
Implicit Quantile Networks for Distributional Re...
2018-06-14
Code
9
MuZero (Res2 Adam)
28626.23
No
Online and Offline Reinforcement Learning by Pla...
2021-04-13
Code
10
R2D2
25354
No
-
-
Code
11
Ape-X
21322.5
No
Distributed Prioritized Experience Replay
2018-03-02
Code
12
DNA
14102
No
DNA: Proximal Policy Optimization with a Dual Ne...
2022-06-20
Code
13
CGP
6130
No
Evolving simple programs for playing Atari games
2018-06-14
Code
14
Prior noop
5148
No
Prioritized Experience Replay
2015-11-18
Code
15
QR-DQN-1
4703
No
Distributional Reinforcement Learning with Quant...
2017-10-27
Code
16
Prior hs
3961
No
Prioritized Experience Replay
2015-11-18
Code
17
ASL DDQN
2237
No
Train a Real-world Local Path Planner in One Hou...
2023-05-07
Code
18
C51 noop
1909
No
A Distributional Perspective on Reinforcement Le...
2017-07-21
Code
19
Bootstrapped DQN
1663.5
No
Deep Exploration via Bootstrapped DQN
2016-02-15
Code
20
DDQN (tuned) noop
1358
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
21
Duel noop
1312.5
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
22
Recurrent Rational DQN Average
1137
No
Adaptive Rational Activations to Boost Deep Rein...
2021-02-18
Code
23
Rational DQN Average
1122
No
Adaptive Rational Activations to Boost Deep Rein...
2021-02-18
Code
24
Advantage Learning
848.46
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
25
Duel hs
835.5
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
26
Prior+Duel noop
812
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
27
Persistent AL
772.09
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
28
DQN noop
768.5
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
29
DQN hs
697.5
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
30
A3C LSTM hs
613
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
31
IMPALA (deep)
601.5
No
IMPALA: Scalable Distributed Deep-RL with Import...
2018-02-05
Code
32
Prior+Duel hs
585
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
33
Nature DQN
576.7
No
-
-
Code
34
DDQN (tuned) hs
573
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
35
A3C FF hs
541
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
36
DDQN+Pop-Art noop
507.5
No
Learning values across many orders of magnitude
2016-02-24
-
37
Gorila
444
No
Massively Parallel Methods for Deep Reinforcemen...
2015-07-15
Code
38
POP3D
358.54
No
Policy Optimization With Penalized Point Probabi...
2018-07-02
Code
39
SARSA
354.1
No
-
-
-
40
A3C FF (1 day) hs
351.5
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
41
UCT
330
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
42
A2C + SIL
310.8
No
Self-Imitation Learning
2018-06-14
Code
43
Best Learner
202.8
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
44
SAC
68.3
No
Soft Actor-Critic for Discrete Action Settings
2019-10-16
Code
#1
GDI-H3
SOTA
620780
Score
· 2022-06-07
Generalized Data Distribution Iteration
#2
GDI-I3
594500
Score
· 2022-06-07
Generalized Data Distribution Iteration
#3
GDI-I3
594500
Score
· 2022-06-07
Generalized Data Distribution Iteration
#4
Agent57
SOTA
135784.96
Score
· 2020-03-30
Agent57: Outperforming the Atari Human Benchmark
Code
#5
FQF
SOTA
87291.7
Score
· 2019-11-05
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
Code
#6
MuZero
41063.25
Score
· 2019-11-19
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Code
#7
DreamerV2
40445
Score
· 2020-10-05
Mastering Atari with Discrete World Models
Code
#8
IQN
SOTA
35108
Score
· 2018-06-14
Implicit Quantile Networks for Distributional Reinforcement Learning
Code
#9
MuZero (Res2 Adam)
28626.23
Score
· 2021-04-13
Online and Offline Reinforcement Learning by Planning with a Learned Model
Code
#10
R2D2
25354
Score
No paper
Code
#11
Ape-X
SOTA
21322.5
Score
· 2018-03-02
Distributed Prioritized Experience Replay
Code
#12
DNA
14102
Score
· 2022-06-20
DNA: Proximal Policy Optimization with a Dual Network Architecture
Code
#13
CGP
6130
Score
· 2018-06-14
Evolving simple programs for playing Atari games
Code
#14
Prior noop
SOTA
5148
Score
· 2015-11-18
Prioritized Experience Replay
Code
#15
QR-DQN-1
4703
Score
· 2017-10-27
Distributional Reinforcement Learning with Quantile Regression
Code
#16
Prior hs
3961
Score
· 2015-11-18
Prioritized Experience Replay
Code
#17
ASL DDQN
2237
Score
· 2023-05-07
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
Code
#18
C51 noop
1909
Score
· 2017-07-21
A Distributional Perspective on Reinforcement Learning
Code
#19
Bootstrapped DQN
1663.5
Score
· 2016-02-15
Deep Exploration via Bootstrapped DQN
Code
#20
DDQN (tuned) noop
1358
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#21
Duel noop
1312.5
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#22
Recurrent Rational DQN Average
1137
Score
· 2021-02-18
Adaptive Rational Activations to Boost Deep Reinforcement Learning
Code
#23
Rational DQN Average
1122
Score
· 2021-02-18
Adaptive Rational Activations to Boost Deep Reinforcement Learning
Code
#24
Advantage Learning
848.46
Score
· 2015-12-15
Increasing the Action Gap: New Operators for Reinforcement Learning
Code
#25
Duel hs
835.5
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#26
Prior+Duel noop
812
Score
· 2015-11-20
Dueling Network Architectures for Deep Reinforcement Learning
Code
#27
Persistent AL
772.09
Score
· 2015-12-15
Increasing the Action Gap: New Operators for Reinforcement Learning
Code
#28
DQN noop
SOTA
768.5
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#29
DQN hs
697.5
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#30
A3C LSTM hs
613
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#31
IMPALA (deep)
601.5
Score
· 2018-02-05
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Code
#32
Prior+Duel hs
585
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#33
Nature DQN
576.7
Score
No paper
Code
#34
DDQN (tuned) hs
573
Score
· 2015-09-22
Deep Reinforcement Learning with Double Q-learning
Code
#35
A3C FF hs
541
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#36
DDQN+Pop-Art noop
507.5
Score
· 2016-02-24
Learning values across many orders of magnitude
#37
Gorila
SOTA
444
Score
· 2015-07-15
Massively Parallel Methods for Deep Reinforcement Learning
Code
#38
POP3D
358.54
Score
· 2018-07-02
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
Code
#39
SARSA
354.1
Score
No paper
#40
A3C FF (1 day) hs
351.5
Score
· 2016-02-04
Asynchronous Methods for Deep Reinforcement Learning
Code
#41
UCT
SOTA
330
Score
· 2012-07-19
The Arcade Learning Environment: An Evaluation Platform for General Agents
Code
#42
A2C + SIL
310.8
Score
· 2018-06-14
Self-Imitation Learning
Code
#43
Best Learner
202.8
Score
· 2012-07-19
The Arcade Learning Environment: An Evaluation Platform for General Agents
Code
#44
SAC
68.3
Score
· 2019-10-16
Soft Actor-Critic for Discrete Action Settings
Code