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Datasets

486 machine learning datasets

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486 dataset results

EmoryNLP

EmoryNLP comprises 97 episodes, 897 scenes, and 12,606 utterances, where each utterance is annotated with one of the seven emotions borrowed from the six primary emotions in the Willcox (1982)’s feeling wheel, sad, mad, scared, powerful, peaceful, joyful, and a default emotion of neutral.

58 papers2 benchmarksAudio, Texts

XD-Violence

XD-Violence is a large-scale audio-visual dataset for violence detection in videos.

58 papers3 benchmarksAudio, Videos

WHAMR! (WHAM! with synthetic reverberated sources)

WHAMR! is a dataset for noisy and reverberant speech separation. It extends WHAM! by introducing synthetic reverberation to the speech sources in addition to the existing noise. Room impulse responses were generated and convolved using pyroomacoustics. Reverberation times were chosen to approximate domestic and classroom environments (expected to be similar to the restaurants and coffee shops where the WHAM! noise was collected), and further classified as high, medium, and low reverberation based on a qualitative assessment of the mixture’s noise recording.

57 papers12 benchmarksAudio, Speech

Fluent Speech Commands

Fluent Speech Commands is an open source audio dataset for spoken language understanding (SLU) experiments. Each utterance is labeled with "action", "object", and "location" values; for example, "turn the lights on in the kitchen" has the label {"action": "activate", "object": "lights", "location": "kitchen"}. A model must predict each of these values, and a prediction for an utterance is deemed to be correct only if all values are correct.

57 papers3 benchmarksAudio

BEAT (Body-Expression-Audio-Text)

BEAT has i) 76 hours, high-quality, multi-modal data captured from 30 speakers talking with eight different emotions and in four different languages, ii) 32 millions frame-level emotion and semantic relevance annotations. Our statistical analysis on BEAT demonstrates the correlation of conversational gestures with \textit{facial expressions}, \textit{emotions}, and \textit{semantics}, in addition to the known correlation with \textit{audio}, \textit{text}, and \textit{speaker identity}. Based on this observation, we propose a baseline model, \textbf{Ca}scaded \textbf{M}otion \textbf{N}etwork \textbf{(CaMN)}, which consists of above six modalities modeled in a cascaded architecture for gesture synthesis. To evaluate the semantic relevancy, we introduce a metric, Semantic Relevance Gesture Recall (\textbf{SRGR}). Qualitative and quantitative experiments demonstrate metrics' validness, ground truth data quality, and baseline's state-of-the-art performance. To the best of our knowledge,

56 papers2 benchmarks3D, 3d meshes, Actions, Audio, Speech, Texts

ReVerb Challenge (REverberant Voice Enhancement and Recognition Benchmark)

The REVERB (REverberant Voice Enhancement and Recognition Benchmark) challenge is a benchmark for evaluation of automatic speech recognition techniques. The challenge assumes the scenario of capturing utterances spoken by a single stationary distant-talking speaker with 1-channe, 2-channel or 8-channel microphone-arrays in reverberant meeting rooms. It features both real recordings and simulated data.

55 papers0 benchmarksAudio, Speech

SEMAINE

The SEMAINE videos dataset contains spontaneous data capturing the audiovisual interaction between a human and an operator undertaking the role of an avatar with four personalities: Poppy (happy), Obadiah (gloomy), Spike (angry) and Prudence (pragmatic). The audiovisual sequences have been recorded at a video rate of 25 fps (352 x 288 pixels). The dataset consists of audiovisual interaction between a human and an operator undertaking the role of an agent (Sensitive Artificial Agent). SEMAINE video clips have been annotated with couples of epistemic states such as agreement, interested, certain, concentration, and thoughtful with continuous rating (within the range [1,-1]) where -1 indicates most negative rating (i.e: No concentration at all) and +1 defines the highest (Most concentration). Twenty-four recording sessions are used in the Solid SAL scenario. Recordings are made of both the user and the operator, and there are usually four character interactions in each recording session,

54 papers4 benchmarks3D, Audio, Images, Videos

VoiceBank + DEMAND (Noisy speech database for training speech enhancement algorithms and TTS models)

VoiceBank+DEMAND is a noisy speech database for training speech enhancement algorithms and TTS models. The database was designed to train and test speech enhancement methods that operate at 48kHz. A more detailed description can be found in the paper associated with the database. Some of the noises were obtained from the Demand database, available here: http://parole.loria.fr/DEMAND/ . The speech database was obtained from the Voice Banking Corpus, available here: http://homepages.inf.ed.ac.uk/jyamagis/release/VCTK-Corpus.tar.gz .

53 papers9 benchmarksAudio, Texts

MUSIC-AVQA

The large-scale MUSIC-AVQA dataset of musical performance contains 45,867 question-answer pairs, distributed in 9,288 videos for over 150 hours. All QA pairs types are divided into 3 modal scenarios, which contain 9 question types and 33 question templates. Finally, as an open-ended problem of our AVQA tasks, all 42 kinds of answers constitute a set for selection.

51 papers1 benchmarksAudio, Videos

VOICES (Voices Obscured In Complex Environmental Settings)

The VOICES corpus is a dataset to promote speech and signal processing research of speech recorded by far-field microphones in noisy room conditions.

48 papers0 benchmarksAudio, Speech

MedleyDB

MedleyDB, is a dataset of annotated, royalty-free multitrack recordings. It was curated primarily to support research on melody extraction. For each song melody f₀ annotations are provided as well as instrument activations for evaluating automatic instrument recognition. The original dataset consists of 122 multitrack songs out of which 108 include melody annotations.

47 papers0 benchmarksAudio

AliMeeting (Multi-Channel Multi-Party Meeting Transcription Challenge)

AliMeeting corpus consists of 120 hours of recorded Mandarin meeting data, including far-field data collected by 8-channel microphone array as well as near-field data collected by headset microphone. Each meeting session is composed of 2-4 speakers with different speaker overlap ratio, recorded in rooms with different size.

46 papers1 benchmarksAudio

UR-FUNNY

For understanding multimodal language used in expressing humor.

44 papers0 benchmarksAudio, Images, Texts

RWC (Real World Computing Music Database)

The RWC (Real World Computing) Music Database is a copyright-cleared music database (DB) that is available to researchers as a common foundation for research. It contains around 100 complete songs with manually labeled section boundaries. For the 50 instruments, individual sounds at half-tone intervals were captured with several variations of playing styles, dynamics, instrument manufacturers and musicians.

43 papers0 benchmarksAudio

POP909

POP909 is a dataset which contains multiple versions of the piano arrangements of 909 popular songs created by professional musicians. The main body of the dataset contains the vocal melody, the lead instrument melody, and the piano accompaniment for each song in MIDI format, which are aligned to the original audio files. Furthermore, annotations are provided of tempo, beat, key, and chords, where the tempo curves are hand-labelled and others are done by MIR algorithms.

43 papers0 benchmarksAudio

AVSpeech

AVSpeech is a large-scale audio-visual dataset comprising speech clips with no interfering background signals. The segments are of varying length, between 3 and 10 seconds long, and in each clip the only visible face in the video and audible sound in the soundtrack belong to a single speaking person. In total, the dataset contains roughly 4700 hours of video segments with approximately 150,000 distinct speakers, spanning a wide variety of people, languages and face poses.

42 papers0 benchmarksAudio, Speech, Videos

UCR Time Series Classification Archive

The UCR Time Series Archive - introduced in 2002, has become an important resource in the time series data mining community, with at least one thousand published papers making use of at least one data set from the archive. The original incarnation of the archive had sixteen data sets but since that time, it has gone through periodic expansions. The last expansion took place in the summer of 2015 when the archive grew from 45 to 85 data sets. This paper introduces and will focus on the new data expansion from 85 to 128 data sets. Beyond expanding this valuable resource, this paper offers pragmatic advice to anyone who may wish to evaluate a new algorithm on the archive. Finally, this paper makes a novel and yet actionable claim: of the hundreds of papers that show an improvement over the standard baseline (1-nearest neighbor classification), a large fraction may be misattributing the reasons for their improvement. Moreover, they may have been able to achieve the same improvement with a

42 papers11 benchmarksAudio, Time series

WavCaps

A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Research.

41 papers0 benchmarksAudio, Texts

MIMII

Sound Dataset for Malfunctioning Industrial Machine Investigation and Inspection (MIMII) is a sound dataset of industrial machine sounds.

40 papers0 benchmarksAudio

MTG-Jamendo

The MTG-Jamendo dataset is an open dataset for music auto-tagging. The dataset contains over 55,000 full audio tracks with 195 tags categories (87 genre tags, 40 instrument tags, and 56 mood/theme tags). It is built using music available at Jamendo under Creative Commons licenses and tags provided by content uploaders. All audio is distributed in 320kbps MP3 format.

39 papers0 benchmarksAudio, Music
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