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Datasets/BEAT

BEAT

Body-Expression-Audio-Text

3D3d meshesActionsAudioSpeechTextsCC-BY-NC-4.0Introduced 2022-03-17

BEAT has i) 76 hours, high-quality, multi-modal data captured from 30 speakers talking with eight different emotions and in four different languages, ii) 32 millions frame-level emotion and semantic relevance annotations. Our statistical analysis on BEAT demonstrates the correlation of conversational gestures with \textit{facial expressions}, \textit{emotions}, and \textit{semantics}, in addition to the known correlation with \textit{audio}, \textit{text}, and \textit{speaker identity}. Based on this observation, we propose a baseline model, \textbf{Ca}scaded \textbf{M}otion \textbf{N}etwork \textbf{(CaMN)}, which consists of above six modalities modeled in a cascaded architecture for gesture synthesis. To evaluate the semantic relevancy, we introduce a metric, Semantic Relevance Gesture Recall (\textbf{SRGR}). Qualitative and quantitative experiments demonstrate metrics' validness, ground truth data quality, and baseline's state-of-the-art performance. To the best of our knowledge, BEAT is the largest motion capture dataset for investigating human gestures, which may contribute to a number of different research fields, including controllable gesture synthesis, cross-modality analysis, and emotional gesture recognition. The data, code and model are available on \url{https://pantomatrix.github.io/BEAT/}.

Benchmarks

3D/FID3D Shape Generation/FID

Related Benchmarks

BEAT2/1 Image, 2*2 Stitchi/MSEBEAT2/2D Human Pose Estimation/MSEBEAT2/3D/FGDBEAT2/3D/MSEBEAT2/3D Absolute Human Pose Estimation/MSEBEAT2/3D Face Animation/MSEBEAT2/3D Human Pose Estimation/MSEBEAT2/3D Shape Generation/FGDBEAT2/Pose Estimation/MSEBeatles/Beat Tracking/F1Beatles/Downbeat Tracking/F1

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Papers
56
Benchmarks
2

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3D3D Shape GenerationGesture Generation