Tasks
SotA
Datasets
Papers
Methods
Submit
About
SotA
/
Playing Games
/
Atari Games
/
Atari 2600 Double Dunk
Atari Games on Atari 2600 Double Dunk
Metric: Score (higher is better)
Leaderboard
Dataset
Loading chart...
Results
Submit a result
Export CSV
#
Model
↕
Score
▼
Extra Data
Paper
Date
↕
Code
1
UCT
24
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
2
GDI-H3
24
No
Generalized Data Distribution Iteration
2022-06-07
-
3
GDI-I3
24
No
Generalized Data Distribution Iteration
2022-06-07
-
4
GDI-H3
24
No
Generalized Data Distribution Iteration
2022-06-07
-
5
MuZero
23.94
No
Mastering Atari, Go, Chess and Shogi by Planning...
2019-11-19
Code
6
Agent57
23.93
No
Agent57: Outperforming the Atari Human Benchmark
2020-03-30
Code
7
MuZero (Res2 Adam)
23.91
No
Online and Offline Reinforcement Learning by Pla...
2021-04-13
Code
8
R2D2
23.7
No
-
-
Code
9
Ape-X
23.5
No
Distributed Prioritized Experience Replay
2018-03-02
Code
10
Reactor 500M
23
No
The Reactor: A fast and sample-efficient Actor-C...
2017-04-15
-
11
QR-DQN-1
21.9
No
Distributional Reinforcement Learning with Quant...
2017-10-27
Code
12
A2C + SIL
21.5
No
Self-Imitation Learning
2018-06-14
Code
13
Prior noop
18.5
No
Prioritized Experience Replay
2015-11-18
Code
14
DreamerV2
17
No
Mastering Atari with Discrete World Models
2020-10-05
Code
15
Prior hs
16
No
Prioritized Experience Replay
2015-11-18
Code
16
IQN
5.6
No
Implicit Quantile Networks for Distributional Re...
2018-06-14
Code
17
Bootstrapped DQN
3
No
Deep Exploration via Bootstrapped DQN
2016-02-15
Code
18
C51 noop
2.5
No
A Distributional Perspective on Reinforcement Le...
2017-07-21
Code
19
CGP
2
No
Evolving simple programs for playing Atari games
2018-06-14
Code
20
NoisyNet-Dueling
1
No
Noisy Networks for Exploration
2017-06-30
Code
21
ES FF (1 hour) noop
0.2
No
Evolution Strategies as a Scalable Alternative t...
2017-03-10
Code
22
Duel noop
0.1
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
23
A3C FF (1 day) hs
0.1
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
24
A3C LSTM hs
0.1
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
25
ASL DDQN
0.1
No
Train a Real-world Local Path Planner in One Hou...
2023-05-07
Code
26
A3C FF hs
-0.1
No
Asynchronous Methods for Deep Reinforcement Lear...
2016-02-04
Code
27
Advantage Learning
-0.15
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
28
DDQN (tuned) hs
-0.3
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
29
IMPALA (deep)
-0.33
No
IMPALA: Scalable Distributed Deep-RL with Import...
2018-02-05
Code
30
Duel hs
-0.8
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
31
DNA
-1.3
No
DNA: Proximal Policy Optimization with a Dual Ne...
2022-06-20
Code
32
Persistent AL
-2.51
No
Increasing the Action Gap: New Operators for Rei...
2015-12-15
Code
33
DDQN (tuned) noop
-5.5
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
34
DQN hs
-6
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
35
DQN noop
-6.6
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
36
POP3D
-7.89
No
Policy Optimization With Penalized Point Probabi...
2018-07-02
Code
37
Prior+Duel hs
-10.7
No
Deep Reinforcement Learning with Double Q-learning
2015-09-22
Code
38
Gorila
-11.3
No
Massively Parallel Methods for Deep Reinforcemen...
2015-07-15
Code
39
DDQN+Pop-Art noop
-11.5
No
Learning values across many orders of magnitude
2016-02-24
-
40
Prior+Duel noop
-12.5
No
Dueling Network Architectures for Deep Reinforce...
2015-11-20
Code
41
Best Learner
-13.1
No
The Arcade Learning Environment: An Evaluation P...
2012-07-19
Code
42
SARSA
-16
No
-
-
-
43
Nature DQN
-18.1
No
-
-
Code