Texture Synthesis

0 benchmarks280 papers

The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.

<span class="description-source">Source: Non-Stationary Texture Synthesis by Adversarial Expansion </span>

Benchmarks

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