Texture Synthesis
0 benchmarks280 papers
The fundamental goal of example-based Texture Synthesis is to generate a texture, usually larger than the input, that faithfully captures all the visual characteristics of the exemplar, yet is neither identical to it, nor exhibits obvious unnatural looking artifacts.
<span class="description-source">Source: Non-Stationary Texture Synthesis by Adversarial Expansion </span>
Benchmarks
No benchmarks available for this task.