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Papers/DiscoSG: Towards Discourse-Level Text Scene Graph Parsing ...

DiscoSG: Towards Discourse-Level Text Scene Graph Parsing through Iterative Graph Refinement

Shaoqing Lin, Chong Teng, Fei Li, Donghong Ji, Lizhen Qu, Zhuang Li

2025-06-18HallucinationGraph Generation
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Abstract

Vision-Language Models (VLMs) now generate discourse-level, multi-sentence visual descriptions, challenging text scene graph parsers originally designed for single-sentence caption-to-graph mapping. Current approaches typically merge sentence-level parsing outputs for discourse input, often missing phenomena like cross-sentence coreference, resulting in fragmented graphs and degraded downstream VLM task performance. To address this, we introduce a new task, Discourse-level text Scene Graph parsing (DiscoSG), supported by our dataset DiscoSG-DS, which comprises 400 expert-annotated and 8,430 synthesised multi-sentence caption-graph pairs for images. Each caption averages 9 sentences, and each graph contains at least 3 times more triples than those in existing datasets. While fine-tuning large PLMs (i.e., GPT-4) on DiscoSG-DS improves SPICE by approximately 48% over the best sentence-merging baseline, high inference cost and restrictive licensing hinder its open-source use, and smaller fine-tuned PLMs struggle with complex graphs. We propose DiscoSG-Refiner, which drafts a base graph using one small PLM, then employs a second PLM to iteratively propose graph edits, reducing full-graph generation overhead. Using two Flan-T5-Base models, DiscoSG-Refiner still improves SPICE by approximately 30% over the best baseline while achieving 86 times faster inference than GPT-4. It also consistently improves downstream VLM tasks like discourse-level caption evaluation and hallucination detection. Code and data are available at: https://github.com/ShaoqLin/DiscoSG

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