TasksSotADatasetsPapersMethodsSubmitAbout
Papers With Code 2

A community resource for machine learning research: papers, code, benchmarks, and state-of-the-art results.

Explore

Notable BenchmarksAll SotADatasetsPapersMethods

Community

Submit ResultsAbout

Data sourced from the PWC Archive (CC-BY-SA 4.0). Built by the community, for the community.

Papers/Hypercube Policy Regularization Framework for Offline Rein...

Hypercube Policy Regularization Framework for Offline Reinforcement Learning

Yi Shen, Hanyan Huang

2024-11-07Reinforcement LearningGeneral Reinforcement LearningD4RLreinforcement-learning
PaperPDFCode(official)

Abstract

Offline reinforcement learning has received extensive attention from scholars because it avoids the interaction between the agent and the environment by learning a policy through a static dataset. However, general reinforcement learning methods cannot get satisfactory results in offline reinforcement learning due to the out-of-distribution state actions that the dataset cannot cover during training. To solve this problem, the policy regularization method that tries to directly clone policies used in static datasets has received numerous studies due to its simplicity and effectiveness. However, policy constraint methods make the agent choose the corresponding actions in the static dataset. This type of constraint is usually over-conservative, which results in suboptimal policies, especially in low-quality static datasets. In this paper, a hypercube policy regularization framework is proposed, this method alleviates the constraints of policy constraint methods by allowing the agent to explore the actions corresponding to similar states in the static dataset, which increases the effectiveness of algorithms in low-quality datasets. It was also theoretically demonstrated that the hypercube policy regularization framework can effectively improve the performance of original algorithms. In addition, the hypercube policy regularization framework is combined with TD3-BC and Diffusion-QL for experiments on D4RL datasets which are called TD3-BC-C and Diffusion-QL-C. The experimental results of the score demonstrate that TD3-BC-C and Diffusion-QL-C perform better than state-of-the-art algorithms like IQL, CQL, TD3-BC and Diffusion-QL in most D4RL environments in approximate time.

Related Papers

CUDA-L1: Improving CUDA Optimization via Contrastive Reinforcement Learning2025-07-18VisionThink: Smart and Efficient Vision Language Model via Reinforcement Learning2025-07-17Spectral Bellman Method: Unifying Representation and Exploration in RL2025-07-17Aligning Humans and Robots via Reinforcement Learning from Implicit Human Feedback2025-07-17VAR-MATH: Probing True Mathematical Reasoning in Large Language Models via Symbolic Multi-Instance Benchmarks2025-07-17QuestA: Expanding Reasoning Capacity in LLMs via Question Augmentation2025-07-17Inverse Reinforcement Learning Meets Large Language Model Post-Training: Basics, Advances, and Opportunities2025-07-17Autonomous Resource Management in Microservice Systems via Reinforcement Learning2025-07-17