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Papers/UV-Based 3D Hand-Object Reconstruction with Grasp Optimiza...

UV-Based 3D Hand-Object Reconstruction with Grasp Optimization

Ziwei Yu, Linlin Yang, You Xie, Ping Chen, Angela Yao

2022-11-243D Hand Pose EstimationObject Reconstruction
PaperPDF

Abstract

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating the contact regions with sparse points, as in previous works, we propose a dense representation in the form of a UV coordinate map. Furthermore, we introduce inference-time optimization to fine-tune the grasp and improve interactions between the hand and the object. Our pipeline increases hand shape reconstruction accuracy and produces a vibrant hand texture. Experiments on datasets such as Ho3D, FreiHAND, and DexYCB reveal that our proposed method outperforms the state-of-the-art.

Results

TaskDatasetMetricValueModel
HandHO-3D v3PA-MPJPE10.8Yu et al.
HandHO-3D v3PA-MPVPE10.4Yu et al.
Pose EstimationHO-3D v3PA-MPJPE10.8Yu et al.
Pose EstimationHO-3D v3PA-MPVPE10.4Yu et al.
Hand Pose EstimationHO-3D v3PA-MPJPE10.8Yu et al.
Hand Pose EstimationHO-3D v3PA-MPVPE10.4Yu et al.
3DHO-3D v3PA-MPJPE10.8Yu et al.
3DHO-3D v3PA-MPVPE10.4Yu et al.
3D Hand Pose EstimationHO-3D v3PA-MPJPE10.8Yu et al.
3D Hand Pose EstimationHO-3D v3PA-MPVPE10.4Yu et al.
1 Image, 2*2 StitchiHO-3D v3PA-MPJPE10.8Yu et al.
1 Image, 2*2 StitchiHO-3D v3PA-MPVPE10.4Yu et al.

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