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Papers/Cloning Outfits from Real-World Images to 3D Characters fo...

Cloning Outfits from Real-World Images to 3D Characters for Generalizable Person Re-Identification

Yanan Wang, Xuezhi Liang, Shengcai Liao

2022-04-06CVPR 2022 1Person Re-IdentificationGeneralizable Person Re-identificationUnsupervised Person Re-IdentificationUnsupervised Domain Adaptation
PaperPDFCode(official)Code

Abstract

Recently, large-scale synthetic datasets are shown to be very useful for generalizable person re-identification. However, synthesized persons in existing datasets are mostly cartoon-like and in random dress collocation, which limits their performance. To address this, in this work, an automatic approach is proposed to directly clone the whole outfits from real-world person images to virtual 3D characters, such that any virtual person thus created will appear very similar to its real-world counterpart. Specifically, based on UV texture mapping, two cloning methods are designed, namely registered clothes mapping and homogeneous cloth expansion. Given clothes keypoints detected on person images and labeled on regular UV maps with clear clothes structures, registered mapping applies perspective homography to warp real-world clothes to the counterparts on the UV map. As for invisible clothes parts and irregular UV maps, homogeneous expansion segments a homogeneous area on clothes as a realistic cloth pattern or cell, and expand the cell to fill the UV map. Furthermore, a similarity-diversity expansion strategy is proposed, by clustering person images, sampling images per cluster, and cloning outfits for 3D character generation. This way, virtual persons can be scaled up densely in visual similarity to challenge model learning, and diversely in population to enrich sample distribution. Finally, by rendering the cloned characters in Unity3D scenes, a more realistic virtual dataset called ClonedPerson is created, with 5,621 identities and 887,766 images. Experimental results show that the model trained on ClonedPerson has a better generalization performance, superior to that trained on other popular real-world and synthetic person re-identification datasets. The ClonedPerson project is available at https://github.com/Yanan-Wang-cs/ClonedPerson.

Results

TaskDatasetMetricValueModel
Domain AdaptationClonedPersonCUHK03-NP->Rank-111.5SpCL
Domain AdaptationClonedPersonCUHK03-NP->mAP1SpCL
Domain AdaptationClonedPersonMSMT17->Rank-110.2SpCL
Domain AdaptationClonedPersonMSMT17->mAP0.9SpCL
Domain AdaptationClonedPersonMarket-1501->Rank-112SpCL
Domain AdaptationClonedPersonMarket-1501->mAP1.1SpCL
Person Re-IdentificationClonedPersonRank-191.1QAConv-GS
Person Re-IdentificationClonedPersonmAP68.9QAConv-GS
Person Re-IdentificationClonedPersonRank-110.6SpCL
Person Re-IdentificationClonedPersonmAP0.9SpCL
Person Re-IdentificationClonedPersonMSMT17->Rank-139.8QAConv-GS
Person Re-IdentificationClonedPersonMSMT17->mAP6.3QAConv-GS
Person Re-IdentificationClonedPersonMarket-1501->Rank-140.3QAConv-GS
Person Re-IdentificationClonedPersonMarket-1501->mAP5.9QAConv-GS
Person Re-IdentificationClonedPersonRandPerson->Rank-165.3QAConv-GS
Person Re-IdentificationClonedPersonRandPerson->mAP19.9QAConv-GS
Unsupervised Domain AdaptationClonedPersonCUHK03-NP->Rank-111.5SpCL
Unsupervised Domain AdaptationClonedPersonCUHK03-NP->mAP1SpCL
Unsupervised Domain AdaptationClonedPersonMSMT17->Rank-110.2SpCL
Unsupervised Domain AdaptationClonedPersonMSMT17->mAP0.9SpCL
Unsupervised Domain AdaptationClonedPersonMarket-1501->Rank-112SpCL
Unsupervised Domain AdaptationClonedPersonMarket-1501->mAP1.1SpCL

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