TasksSotADatasetsPapersMethodsSubmitAbout
Papers With Code 2

A community resource for machine learning research: papers, code, benchmarks, and state-of-the-art results.

Explore

Notable BenchmarksAll SotADatasetsPapersMethods

Community

Submit ResultsAbout

Data sourced from the PWC Archive (CC-BY-SA 4.0). Built by the community, for the community.

Papers/POCO: Point Convolution for Surface Reconstruction

POCO: Point Convolution for Surface Reconstruction

Alexandre Boulch, Renaud Marlet

2022-01-05CVPR 2022 1Surface Reconstruction3D Reconstruction
PaperPDFCode(official)

Abstract

Implicit neural networks have been successfully used for surface reconstruction from point clouds. However, many of them face scalability issues as they encode the isosurface function of a whole object or scene into a single latent vector. To overcome this limitation, a few approaches infer latent vectors on a coarse regular 3D grid or on 3D patches, and interpolate them to answer occupancy queries. In doing so, they loose the direct connection with the input points sampled on the surface of objects, and they attach information uniformly in space rather than where it matters the most, i.e., near the surface. Besides, relying on fixed patch sizes may require discretization tuning. To address these issues, we propose to use point cloud convolutions and compute latent vectors at each input point. We then perform a learning-based interpolation on nearest neighbors using inferred weights. Experiments on both object and scene datasets show that our approach significantly outperforms other methods on most classical metrics, producing finer details and better reconstructing thinner volumes. The code is available at https://github.com/valeoai/POCO.

Results

TaskDatasetMetricValueModel
3D ReconstructionShapeNetChamfer Distance0.3POCO
3D ReconstructionShapeNetIoU92.6POCO
3DShapeNetChamfer Distance0.3POCO
3DShapeNetIoU92.6POCO

Related Papers

AutoPartGen: Autogressive 3D Part Generation and Discovery2025-07-17SpatialTrackerV2: 3D Point Tracking Made Easy2025-07-16BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images2025-07-16A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction2025-07-15Towards Depth Foundation Model: Recent Trends in Vision-Based Depth Estimation2025-07-15Binomial Self-Compensation: Mechanism and Suppression of Motion Error in Phase-Shifting Profilometry2025-07-14An Efficient Approach for Muscle Segmentation and 3D Reconstruction Using Keypoint Tracking in MRI Scan2025-07-11Review of Feed-forward 3D Reconstruction: From DUSt3R to VGGT2025-07-11