Faranak Shamsafar, Samuel Woerz, Rafia Rahim, Andreas Zell
Recent methods in stereo matching have continuously improved the accuracy using deep models. This gain, however, is attained with a high increase in computation cost, such that the network may not fit even on a moderate GPU. This issue raises problems when the model needs to be deployed on resource-limited devices. For this, we propose two light models for stereo vision with reduced complexity and without sacrificing accuracy. Depending on the dimension of cost volume, we design a 2D and a 3D model with encoder-decoders built from 2D and 3D convolutions, respectively. To this end, we leverage 2D MobileNet blocks and extend them to 3D for stereo vision application. Besides, a new cost volume is proposed to boost the accuracy of the 2D model, making it performing close to 3D networks. Experiments show that the proposed 2D/3D networks effectively reduce the computational expense (27%/95% and 72%/38% fewer parameters/operations in 2D and 3D models, respectively) while upholding the accuracy. Our code is available at https://github.com/cogsys-tuebingen/mobilestereonet.
| Task | Dataset | Metric | Value | Model |
|---|---|---|---|---|
| Depth Estimation | sceneflow | Average End-Point Error | 0.8 | 3D-MobileStereoNet |
| Depth Estimation | sceneflow | EPE | 0.8 | 3D-MobileStereoNet |
| Depth Estimation | sceneflow | Average End-Point Error | 1.14 | 2D-MobileStereoNet |
| Depth Estimation | sceneflow | EPE | 1.14 | 2D-MobileStereoNet |
| Depth Estimation | KITTI2015 | three pixel error | 1.69 | 3D-MobileStereoNet |
| Depth Estimation | KITTI2015 | three pixel error | 2.67 | 2D-MobileStereoNet |
| 3D | sceneflow | Average End-Point Error | 0.8 | 3D-MobileStereoNet |
| 3D | sceneflow | EPE | 0.8 | 3D-MobileStereoNet |
| 3D | sceneflow | Average End-Point Error | 1.14 | 2D-MobileStereoNet |
| 3D | sceneflow | EPE | 1.14 | 2D-MobileStereoNet |
| 3D | KITTI2015 | three pixel error | 1.69 | 3D-MobileStereoNet |
| 3D | KITTI2015 | three pixel error | 2.67 | 2D-MobileStereoNet |
| Stereo Depth Estimation | sceneflow | Average End-Point Error | 0.8 | 3D-MobileStereoNet |
| Stereo Depth Estimation | sceneflow | EPE | 0.8 | 3D-MobileStereoNet |
| Stereo Depth Estimation | sceneflow | Average End-Point Error | 1.14 | 2D-MobileStereoNet |
| Stereo Depth Estimation | sceneflow | EPE | 1.14 | 2D-MobileStereoNet |
| Stereo Depth Estimation | KITTI2015 | three pixel error | 1.69 | 3D-MobileStereoNet |
| Stereo Depth Estimation | KITTI2015 | three pixel error | 2.67 | 2D-MobileStereoNet |