TasksSotADatasetsPapersMethodsSubmitAbout
Papers With Code 2

A community resource for machine learning research: papers, code, benchmarks, and state-of-the-art results.

Explore

Notable BenchmarksAll SotADatasetsPapersMethods

Community

Submit ResultsAbout

Data sourced from the PWC Archive (CC-BY-SA 4.0). Built by the community, for the community.

Models/PGformer

PGformer

Reported on 12 benchmarks across 3 tasks · 1 paper

Note: results are matched by exact model name. Different papers may use the same name for different model variants.

Robots8 results

  • Autonomous VehiclesonExpi - common actions split
    Average MPJPE (mm) @ 1000 ms· 2023-06-06
    231
    best: 303 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous VehiclesonExpi - common actions split
    Average MPJPE (mm) @ 200 ms· 2023-06-06
    53
    best: 90 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous VehiclesonExpi - common actions split
    Average MPJPE (mm) @ 400 ms· 2023-06-06
    108
    best: 169 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous VehiclesonExpi - common actions split
    Average MPJPE (mm) @ 600 ms· 2023-06-06
    156
    best: 226 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous DrivingonExpi - common actions split
    Average MPJPE (mm) @ 1000 ms· 2023-06-06
    231
    best: 303 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous DrivingonExpi - common actions split
    Average MPJPE (mm) @ 200 ms· 2023-06-06
    53
    best: 90 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous DrivingonExpi - common actions split
    Average MPJPE (mm) @ 400 ms· 2023-06-06
    108
    best: 169 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Autonomous DrivingonExpi - common actions split
    Average MPJPE (mm) @ 600 ms· 2023-06-06
    156
    best: 226 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374

Computer Vision4 results

  • Motion ForecastingonExpi - common actions split
    Average MPJPE (mm) @ 1000 ms· 2023-06-06
    231
    best: 303 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Motion ForecastingonExpi - common actions split
    Average MPJPE (mm) @ 200 ms· 2023-06-06
    53
    best: 90 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Motion ForecastingonExpi - common actions split
    Average MPJPE (mm) @ 400 ms· 2023-06-06
    108
    best: 169 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374
  • Motion ForecastingonExpi - common actions split
    Average MPJPE (mm) @ 600 ms· 2023-06-06
    156
    best: 226 (LTD)
    PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion PredictionarXiv:2306.03374