Description
MeshGraphNet is a framework for learning mesh-based simulations using graph neural networks. The model can be trained to pass messages on a mesh graph and to adapt the mesh discretization during forward simulation. The model uses an Encode-Process-Decode architecture trained with one-step supervision, and can be applied iteratively to generate long trajectories at inference time. The encoder transforms the input mesh into a graph, adding extra world-space edges. The processor performs several rounds of message passing along mesh edges and world edges, updating all node and edge embeddings. The decoder extracts the acceleration for each node, which is used to update the mesh to produce .
Papers Using This Method
Fusion-DeepONet: A Data-Efficient Neural Operator for Geometry-Dependent Hypersonic and Supersonic Flows2025-01-03X-MeshGraphNet: Scalable Multi-Scale Graph Neural Networks for Physics Simulation2024-11-26Learning Pore-scale Multi-phase Flow from Experimental Data with Graph Neural Network2024-11-21Learning CO$_2$ plume migration in faulted reservoirs with Graph Neural Networks2023-06-16Learning Mesh-Based Simulation with Graph Networks2020-10-07